OK, finally done(as much as I can).
HERE is the completed cave system. It's rather extensive.
it includes:
1 area
1 conversation
2 scripts (1 not used)
important!!!
there are a LOT of animus effect placed around, you cant see the golden diamond marking them because i spent ages manually changing each and every one of their z-position to -0.2 (it gets rid of the little red dot ingame. So, if you do something and stuff that up, you have to fix it, it was a royal pain in the ass and id like to never do that again. kthxbi
important note! There are a lot of effects and shiny lights and stuff, so I wouldn't recommend trying to run this level on a average or below average processing power computer. (cough, ian, cough) sorry but its true, even my laptop can't run it without epic lag.
another important note! all the creatures are their standard level which the editor decided, Ive no idea how powerful our character is supposed to be at this stage so I've no idea how tough to make the monsters. when we've compiled the entire mod together someone needs to have a playthrough so we can balance the monsters levels.
also I didn't give any monsters custom names, minds blank, so if someone wants to give it some edits, go for it.
here is the link again:
http://www.mediafire.com/?ymwz2mmwm0m
important! the archive password is "rocket" (without the quotation marks, ofcoarse)
i'll spend tomorrow doing sounds, they should be uploaded by this time tomoz.
I like how my use of CourageWolf has caught on :)
-pavel
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